In FABO, there are professional academic mentors from both overseas and the domestic accompanying children during whole course periods, to teach kids multiple learning methods, let them experience some leading-edge technologies. The slogan “Learning by Doing, Learning by Playing” involves brainstorming and hands-on practice, which will broaden kids’ horizon, develop their interest in mathematics, physics and computer science.
联合国可持续发展目标(Sustainable Development Goals 简称:SDG)是一系列新的发展目标,包括17个可持续发展目标,如工业、创新和基础设施、可持续城市和社区等,将在千年发展目标到期之后继续指导全球发展工作,旨在以综合方式彻底解决社会、经济和环境三个维度的发展问题,转向可持续发展道路。
·科学素养部分: 包括(但不限于)工程研究,工具素养(数制硬件+软件的使用),设计思维(Design Thinking), 跨界创新,主动学习; Scientific literacy: including (but not limited to) engineering research, tool literacy (use of digital hardware + software), design thinking, cross-border innovation, and active learning; ·技术部分: 网页设计,2D + 3D 设计,电子电路,编程,数制技巧, 项目研究过程:研究背景调查,数据记录,项目形成; Technical part: web design, 2D + 3D design, electronic circuit, programming, number system skills, project research process: research background investigation, data recording, project formation; ·课题项目: 进行项目研究,并撰写完成实验记录; Project: carry out project research and write experimental records; ·项目结题: 完成项目成型路演并答辩,并推荐合适竞赛锻炼;提升科技和综评自信力。 Project conclusion: complete the project forming roadshow and reply and recommend appropriate competition exercise; improve the self-confidence of science and technology and comprehensive evaluation.
MIT在2002开启了一个具有跨时代意义的课程“How to make almost everything”,致力于创造万物,一系列的智造内容应运而生!经过十多年的积淀,该课程已非常成熟地构造出一套让学生们在创造中学习最新科学技术的体系。基于MIT的课程,我们结合传统文化及工艺背景,将古今相连,以iPad为视觉设计载体,再头脑风暴、创意设计、原型智造的过程中,敲开创意设计与智能智造领域的大门!最终打造出了这门《CREATIVE DESIGN AND INNOVATIVE FASHION》课程!
跨学科知识和能力 Interdisciplinary Knowledge & Ability :
了解人体并使之数字化 Understand and digitize the human body. 个性化产品的设计思维 Design thinking for personalized products. 运用制造组合技术进行工作 Work with combined fabrication techniques. 了解并运用电子传感器进行工作 Understand and work with electronic sensors. 设计、策划并制造一个最终项目 Design, plan and fabricate a final project. 了解可持续材料的优点和局限性 Understand benefits and limitations of sustainable materials. 进行实验室试验以及结果存档的实践练习 Practice with lab experiments and how to document results. 提取并使用有机材料,PH值控制,模具控制 Extract and use organic materials, pH control, mould control. 运用制造组合技术进行工作 Work with combined fabrication techniques. 能够进行不同任务的团队作业 Be able to work as a team on different tasks.
授课语言 Language: 中文 Chinese
招生对象 Enrollment target: G3-6
MIT 机器智能 I-口袋机器 MIT Machine Makes I -MINI Smart Mchine
计算机数控CNC 数字制造:激光切割机和3D打印机 Digital Fabrication :Laser Cutter and 3D Printer 三维建模 3D Modelling 编程 3D Modelling 数码产品 Electronics 机器人 (Arduino)Robotics (Arduino)
·能够理解并解决约束中的问题 Understand and solve problems within set constraints. ·掌握个性化产品的设计思维 Design thinking for personalized products. ·学会运用组合制造技术 Work with combined fabrication techniques. ·能够了解和使用电子元器件 Understand and work with electronic components. ·能够设计、规划和制作结课项目 Design, plan and fabricate a final project.
授课语言 Language: 双语 English&Chinese
招生对象 Enrollment target: G3-6,G5-8
超级机械生物-互动仿生机器人 Super mechanical biology-Interactive bionic robot
·美术知识点:构图原则,色彩搭配,雕塑技法应用 Art knowledge points: composition principle, color matching, sculpture technique application ·设计知识点:设计草图到成品的转换,可穿戴设计,平面设计 Design knowledge: conversion from design sketch to finished product, wearable design, graphic design ·电子学/编程知识点:基础电路设计、图形化编程软件、输入及输出组件控制 Electronics / programming knowledge points: basic circuit design, graphical programming software, input and output component control ·人文知识点:和平与社会,联合国组织 Human knowledge: peace and society, UN Organization ·数学知识点:二维与三维空间概念 Mathematical knowledge points: two and three dimensional space concepts
·数字媒体设计 Digital media design ·VR虚拟现实和AR增强现实 VR virtual reality and AR augmented reality ·3D数字模型设计 3D digital model design ·空间和立体感知 Spatial and stereoscopic perception ·电影的拍摄技巧 Movie shooting skills ·剧本编写能力 Script writing ability
授课语言 Language: 中文 Chinese
招生对象 Enrollment target: G1-3;G6-8
钢铁侠之眼-机器视觉识别和Python Introduction to computer vision with Python
·Python入门 Getting started with Python ·了解人工智能 Understanding AI ·人工智能堆栈 AI Stack ·理解机器学习 Understanding Machine Learning ·机器学习的应用 Application of ML ·机器学习所用的技术 Technologies used for ML ·计算机视觉 Computer Vision ·OpenCV简介 ntroduction to OpenCV ·设置您的OpenCV虚拟机 Set up your OpenCV virtual machine ·对象检测 Object detection ·具有面部识别功能的头盔显示器 Project : Heads Up Display With Facial Recognition
·视觉传达,材料实验,设计,2D设计,激光切割,电子电路,3D设计,3D打印; Visual communication, material experimentation, Design, 2D design, laser cutting, electronic circuits, 3D Design, 3D printing ·通过实验刺激想象力,生物材料,数字制造,通过纸质电路介绍电子产品,设计思维,自我表达,用材料表达,书籍制作。 Stimulation of fantasy through experimentation, materials experimentation, digital fabrication, electronics through paper circuits, Design thinking, self-expression, Narratives through materials, Book making
授课语言 Language: 双语 English&Chinese
招生对象 Enrollment target: G1-3
行星艺术MIT机器制造-创造一台为地球艺术建构的机器 PLANET ART: Make a Machine that Creates Art for Our Planet
跨学科知识和能力 Interdisciplinary Knowledge & Ability: ·发动机的电子控制系统 Electronic control system of engine ·机械工程原理与设计 Principle and design of Mechanical Engineering ·绘画和艺术 Painting and art ·编程与数学 Programming and Mathematics
通过项目式学习,不仅可让学生结合物理、化学、生物、数字制造、艺术设计、基本电路等相关学科跨领域整合学习及应用,更藉此培养问题解决的基本态度。 Through project-based learning, students can not only combine physics, chemistry, biology, digital manufacturing, art design, basic circuit and other related disciplines to integrate learning and application, but also cultivate the basic attitude of problem-solving.
The unreadable book is a course for children to explore beyond text and imagery what a book means. Through tactile, visual and sensorial exploration, students will create a series of books that opens up new narratives through materials, shapes and structures.
The general structure of the course aims to guide students through a four stages process sharing a common theme: books. The first stage is all about materials experimentation and exploration and hands-on activities. The second stage is an introduction to digital fabrication exploring 2 Dimensional design, laser cutting, and introduction to electronic circuits. Stage three is exploring 3 Dimensional Design and 3D printing. Lastly, we apply the previous stages into the making of a book.
跨学科知识和能力 Interdisciplinary Knowledge & Ability
视觉传达,材料实验,设计,2D设计,激光切割,电子电路,3D设计,3D打印
Visual communication, material experimentation, Design, 2D design, laser cutting, electronic circuits, 3D Design, 3D printing
Stimulation of fantasy through experimentation, materials experimentation, digital fabrication, electronics through paper circuits, Design thinking, self-expression, Narratives through materials, Book making
Students will have chance designing their own LED spinners base on the same principle; folding paper microscopes and observe micro-worlds; mixing light sensitive chemicals and making cyanotypes with sunlight; learning about plastic types; and learn simple graphical programming software, make interactive animal toys, etc.. The most recent digital fabrication skills will be introduced along the projects, including 2D computer drawing, laser cutting, 3d modeling and printing, and basic electronics. Students get to form a preliminary impression on subject including physics, chemistry, and biology, exercise their hands-on DIY skills, and improve creativity and artistic aesthetics. This course also trains students in soft skills such as presentation and teamwork.
Through project-based learning, students can not only combine physics, chemistry, biology, digital manufacturing, art design, basic circuit and other related disciplines to integrate learning and application, but also cultivate the basic attitude of problem-solving
Through the study of the course, students will be led to build a magical magic world of virtual reality. Students can learn VR (virtual reality technology)and AR (Augmented reality technology), as well as digital modeling and storytelling.
Digital media design VR virtual reality and AR augmented reality 3D digital model design Spatial and stereoscopic perception Movie shooting skills Script writing ability
硬件软件 Hardware & Software
个人电脑+鼠标+U盘(自带) 手机或平板电脑
Twinmotion(G3-G6) 720yun(G3-G6) Minecraft(G1-G3) Mineways(G3-G6) PC + Mouse + USB memory disk.(own device) A phone or tablet Twinmotion(G3-G6) 720yun(G3-G6) Minecraft(G1-G3) Mineways(G3-G6)
招生对象 Enrollment target
3-6年级 G3-G6
Course 4
MIT机器智造 I –口袋机器人 MIT Machine Makes I – Pocket Machine
Since I was a kid, I have dreamed of having a robot of my own. I have always felt a personal robot might come in handy as a personal chef, trainer, and companion. This is a program to help you kickstart to make your own personal robot.
我们将从设计,机器人技术,3D建模和文档,快速原型制作和制造中学习各种技能。
We will learn various skills from design, robotics, 3D modelling and documentation, rapid prototyping and manufacturing.
This class will give you a side of the future that might look like soon. We are going to explore the world of artificial intelligence with the power of computer vision and embedded systems. Computer vision is a cutting-edge field of computer science that aims to enable computers to understand what is being seen in an image. Machines that can see and understand the world around them.
Students will have chance to try the latest technology in computer vision and having a basic understanding about artificial intelligence. Most importantly, we are going to really program, build and experience the high-end technology that we are having, right now.
Getting started with Python Understanding AI AI Stack Understanding Machine Learning Application of ML Technologies used for ML Computer Vision -Introduction to OpenCV -Setup your OpenCV virtual machine -Object detection -Project : Heads Up Display With Facial Recognition
硬件软件 Hardware & Software
笔记本电脑,建议4GB内存 建议使用VPN进行网络连接 一个网络摄像机
Anaconda for Python 3.7 Laptop ( device with 4GB of RAM is recommended. Internet connection with VPN is recommended. A webcam Anaconda for Python 3.7
招生对象 Enrollment target
3-6年级 G3-G6
Course 6
行星艺术: 制作一台为地球创作艺术的机器 PLANET ART: Make a Machine that Creates Art for Our Planet
“Everybody can take part into the call to change that was given by the United Nation, especially the young people of every country of the world.” During this course, the students will have to create a piece of collaborative art, not by hand-drawing, but using automatic-drawing machines that they will build themselves. Techniques will be taught include Rhino 2D and 3D computer-aided design, 3d printing, laser cutting, engineering (structure building, components fabrication, motors), gcode, etc.
Alongside technical skills, the course will teach several techniques to create digital art with mixed and innovative media. The topic of the artworks will be related to one of the problems described by the 17 SDG and it will be decided by the students of the class, using design thinking techniques.
Electronic control systems for motors. Mechanical and machine design. Programming and mathematics Planning and creating a visual art project: drawing and painting, digital art Plan, design and realize a final project.
The course will use simple but powerful tools such as storytelling, linguistic expressions, myths, memes, games, or puzzles to analyze students’ intelligence. In addition, students will learn how to code. Code is the interface to the artificial world of computers. Yet, they will not learn how to computerize what they already know, but to use code to challenge the computer and themselves about what they don’t know. This will be done through random processes, algorithms, reverse coding, or permutations. Then, though exercises, quizzes, and projects students will be challenged to propose their own artificial intelligent solutions.
跨学科知识和能力 Interdisciplinary Knowledge & Ability
代码语言基础 随机性 图像处理 粒子涌现 反向编码 排列
Basics of a code language: Randomness Image processing Particles emergence Reverse coding Permutations
硬件软件 Hardware & Software
P5.js
招生对象 Enrollment target
5-8年级 G5-G8
Course 8
糖画AI机械臂——互动机器人制造 Sugar painting AI manipulator– interactive robot manufacturing
This course is a comprehensive course of art and science technology, through the new technology to carry forward the traditional culture and handicrafts arts to cultivate students’ innovative spirit.At the same time, the abstract design thinking and complex advanced technology are integrated into the daily life practice, so that students can easily have a sense of bringing in from the shallow to the deep. In the process of cultivating interests and hobbies, we can better help students choose their major and direction in the future.
You are going to become the hero/heroine of peace and justice that protects our city against disasters brought by the evil enemy! This course focuses on both traditional artistic techniques and digital fabricating technology to create personalized wearable pieces. Each project student creates will solve one of the problems raised up in the fictional story Little Hero(ine) League, a hero(ine) story told by the instructor at the beginning of each project. Student will begin the semester by making a hero(ine) identity badge using laser cutting from a CAD drawing. Other projects include justice shield made by combining sculpting and collaging techniques together with 3D printed parts, flying cape made with modularized fashion design technique, peace-making bracelet and mask that combines programming with wearable design. By the end of the semester, student will create a full body wearable and present the project to the public.
The African expedition group departs! This course is divided into 5 expedition teams to study the unique animals and plants on different territories of the African continent. Through learning circuit knowledge and sensors, mixly modular programming language and the latest digital manufacturing skills, small bionic robots imitating African creatures and corresponding topography are produced,and the robots interact with the surrounding environment.
Biology and Nature Electronics & Micro-controller Sensors & Actuators Human-Computer Interaction 3D Modelling Digital Fabrication (Laser Cutting, 3D Printing)
Artificial intelligence introduces students to the core concepts of artificial intelligence through a combination of theory and practice, such as graphics, problem solving, planning, machine learning, automata, logistics systems, data structures and search algorithms.
Artificial intelligence introduces students to the core concepts of artificial intelligence through a combination of theory and practice, such as graphics, problem solving, planning, machine learning, automata, logistics systems, data structures and search algorithms. Through the use of small robot technology, students will eventually build an artificial intelligence logistics scenario that can automatically track and move through a series of courses and extracurricular guidance. Finally, the artificial intelligence logistics results of automatic tracking and handling will be presented through the exhibition.
This course will inspire the full expansion of your imagination, to create a programming partner kit that suits you combining cutting-edge 3D-design and laser-cutting technology. Through this process and this kit, the student will be guided into the computer world dismissed of the usually “tedious or dull” beginning stage, then gets motivated to learn programming actively yet not involuntarily “getting things done”.
Computer science, Design skills Engineering Knowledge Electronics knowledge Art Knowledge physics knowledge Math knowledge Operating System knowledge Coding knowledge Digital Fabrication (Laser Cutting, 3D Printing)
The COVID-19 epidemic has hit our planet and the lives of all human beings. Never in history human kind has been so fragile but at the same time so united to fight a common enemy. FABO is recruiting a team of young talents to design solutions to fight the virus and all the problems it has brought into our lives. The Design Challenge is “Life at the time of the epidemic”and the student will become part of a team of designers to use Design Thinking, digital fabrication and rapid prototyping to research, ideate and prototype an innovative solution to the problems researched. Possible outcomes will be electronics face masks, sanitizing devices and other tools and projects related to health and wellbeing.Students will learnhow to take decisions and layout a plan to conduct an industry-level project while experiencing true team work and problem solving.
Acquire proficiency in the main fabrication techniques and related design software. Learn the basic skills of electronic production and physical applications of coding. Use design thinking to research, ideate and prototype a group project. Design, plan and fabricate a final project.
PC + Mouse + USB memory disk.(own device) All hardware, consumable materials and electronic sensors will be provided. Github online documentation Arduino IDE Fusion 360 design
In this workshop, we will explore the many possibilities and techniques related to wearable technology, using 3D scanning and 3D printing to digitize and modify our own body, electronic sensors to record data about our life functions and physical programming to design and fabricate a wearable prototype taking into account its function and aesthetic. The course is focused on Astrobiology, the science behind living in space. Students will design a character and define the flavor of their path in the course, from a more rigorous scientific approach to a more playful one. Specific scientific arguments will be introduced for all students and each one will have the same constraint to deal with in their design solutions, but the outcome can be different depending on the student’s ability, interests and age, from an astronaut suit to an alien life form.
Understand and solve problems within set constraints. Design thinking for personalized products. Work with combined fabrication techniques. Understand and work with electronic components. Design, plan and fabricate a final project.
PC + Mouse + USB memory disk.(own device) All hardware to create the suit or character, the electronic sensors and clothes will be provided. Inkscape 2D graphic design Github online documentation Arduino machine control Thinkercad 3D design
招生对象 Enrollment target
3-6年级 G3-G6
Course 15
PBL问题导向学习 从创意智造到创业商机 PROBLEM BASED LEARNING From Idea to Business
Recent literature shows that the entrepreneurship education program’s success rate is getting enormously higher by adopting Human-Centered Design Innovation methodology. In this case “design” is not just for beautifying process and result but a whole process of problem solving.
The teaching contents has been modified for the high school students which can be quickly understood and easily applied for any other occasion. This entrepreneurial problem-solving thinking can be inspirational in addressing many difficult challenges for high school students in the future. The potential challenges include the problem’s viewpoint, identifying the impactful issues, how to solve a problem, process management, collaboration skills, etc. It all leads up to preparing students for a leading role in future business.
Critical thinking capability:define problems, identify issues, human centered thinking Logical thinking capability: Research Planning, research conducting, analysis and synthesis process Systematic thinking capability : data statistics, data and information visualization, information simplification Creative thinking capability: findings and insights extraction, brainstorming, designing, prototyping Capacity for self-expression:presentation, marking, negotiation, convincing and influencing Leadership capability : Collaboration skills in multi-disciplinary groups, process management, sociological perspectives
The design of cultural and creative products is actually a process of transforming the classic, fine, abstract, and intangible culture bred by the collection into concrete, tangible, and easily acceptable objects. The reason why it is warmly welcomed by the public is due to the combination of product and culture. While people feel the beauty of the product, they are also infected by the cultural heritage of the product.
This course will use the four methods of image imitation, pattern application, color extraction and feature citation, and use design principles and methods to guide students to organize and process culture and apply it in product design. Think in the way of product semantics, combine regional cultural characteristics with products, and create cultural creation products that contain excellent culture.
跨学科知识和能力 Interdisciplinary Knowledge & Ability
中国古典文学 历史 产品语义学 2D插画 设计思维 3D建模 数字制造(激光切割、3D打印)
Chinese Classical Literature History Product Semantics 2D Illustrator Design Thinking 3D Modelling Digital Fabrication (Laser Cutting, 3D Printing)
硬件软件 Hardware & Software
个人电脑(USB端口) Illustrator 传感器组件 Mixly TinkerCAD
Computer with USB port Arduino Kits Sensors & Components Mixly TinkerCAD